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Re: [lammps-users] Semi-Flexible polymers in 2D
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Re: [lammps-users] Semi-Flexible polymers in 2D

From: Stefan Paquay <stefanpaquay@...24...>
Date: Mon, 26 Jun 2017 18:48:58 -0400

Hi Andrew,

It's not as easy as that. Reducing the angular potential leads to less straight polymers, which in turn leads to a smaller likelihood of the problem manifesting itself. If the polymer is almost straight, it is easiest to get a bond length close to 0, because (in 2D) there is only variation along a single axis. If the angle potential is small, the bonds explore a two-dimensional space, and the probability of the bond length being zero in two dimensions is a lot smaller.

I've isolated one of these instabilities, and at the onset there are indeed two particles close to each other. There are no pair forces between them but the overlap probably sends the angular potential through the roof, since in angle_harmonic the cosine is determined from these distances. In this particular run, the distance between two of the atoms becomes less than 0.003, which, I can imagine, will lead to numerical complications. These two are the ones that then pick up a huge momentum and fly outwards, and due to the bonds, they take the rest with them.

On Mon, Jun 26, 2017 at 4:19 PM, Andrew Jewett <jewett@...1937...> wrote:
Hi Stefan

1) also (if you haven't done this yet) try weakening the strength of the 3-body angle potential to see when/if the issue goes away.  If the problem persists with a zero-strength harmonic angle force, that would be worth reporting.

2) another way to approach is to use "fix wall ...harmonic" to squish a 3-D polymer between two plates.  As the distance between the plates decreases, perhaps you will see the unstable behavior you noticed.  If not, then that would be weird.  (The only problem with that idea is that I've noticed that "fix wall" often causes my simulations to become unstable, so doing this might just complicate your problem and not resolve anything.  I have been to busy to dig into why this happens in my simulations.  Its probably my own fault.)


On Jun 26, 2017 12:40 PM, "Stefan Paquay" <stefanpaquay@...24...> wrote:
Thanks for thinking with me Steve.

One of my colleagues remarked that potentially it could be due to the short bond length. This makes it possible for particles to overlap due to thermal fluctuations, especially if there's no steric repulsion between neighbours. Of course, if the particles are too close, their angle is not well-defined and they blow up. I'll run some analysis on this to see what the bond lengths are just before blowing up. Increasing the bond length seems to mitigate the issue so I'm thinking this might explain it just fine.

On Mon, Jun 26, 2017 at 10:13 AM, Steve Plimpton <sjplimp@...24...> wrote:
also, another idea, you can use compute reduce
to print out the max force on any atom at each step.
If you do that every step, you might see a snapshot
or two where things go bad.  Then you can examine
the bad atoms on that step.


On Mon, Jun 26, 2017 at 6:35 AM, Steve Plimpton <sjplimp@...43...4...> wrote:
I don't know any reason 2d would be different than 3d,
unless there is some sort of numerical instability in
the interactions you've specified, e.g. as angles go to 180.

You could print out forces every tilmestep and see if something
is blowing up, leading to bad dynamics.  Once you have a bad
force for a particular config, you should be able to debug
where it comes from.


On Sat, Jun 24, 2017 at 10:45 PM, Stefan Paquay <stefanpaquay@...24...> wrote:
Hi all,

I have noticed some not very intuitive behaviour when using a semi-flexible polymer (by means of harmonic bond and angle potentials) in a 2D simulation. See the attached input script.

I naively assumed that just subtracting out the force in the Z-direction will make this automagically work, because the angles can still relax in the 2D plane (and moreover, if the preferred angle is 180 degrees, everything should be fine).

However, what I see is that in the 2D simulation the polymer dynamics become unstable and the particles are all over the place. The same settings in 3D lead to a perfectly well-behaved situation. Disabling the angular potential removes the instability but, obviously, also doesn't lead to a semi-flexible polymer. Using a planar constraint from USER-MANIFOLD leads to the same issue (not surprisingly).

Therefore my question: Are there some caveats with regards to angle potentials and 2D simulations that I'm not aware of? Maybe it is related to the impossibility of constraining angles at 180 degrees with SHAKE? Is there any way in which this can work?

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