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2. Getting Started

This section describes how to build and run LAMMPS, for both new and experienced users.

2.1 What's in the LAMMPS distribution
2.2 Making LAMMPS
2.3 Making LAMMPS with optional packages
2.4 Building LAMMPS via the script
2.5 Building LAMMPS as a library
2.6 Running LAMMPS
2.7 Command-line options
2.8 Screen output
2.9 Tips for users of previous versions

2.1 What's in the LAMMPS distribution

When you download a LAMMPS tarball you will need to unzip and untar the downloaded file with the following commands, after placing the tarball in an appropriate directory.

gunzip lammps*.tar.gz 
tar xvf lammps*.tar 

This will create a LAMMPS directory containing two files and several sub-directories:

README text file
LICENSE the GNU General Public License (GPL)
bench benchmark problems
doc documentation
examples simple test problems
potentials embedded atom method (EAM) potential files
src source files
tools pre- and post-processing tools

Note that the download page also has links to download Windows exectubles and installers, as well as pre-built executables for a few specific Linux distributions. It also has instructions for how to download/install LAMMPS for Macs (via Homebrew), and to download and update LAMMPS from SVN and Git repositories, which gives you the same files that are in the download tarball.

The Windows and Linux executables for serial or parallel only include certain packages and bug-fixes/upgrades listed on this page up to a certain date, as stated on the download page. If you want an executable with non-included packages or that is more current, then you'll need to build LAMMPS yourself, as discussed in the next section.

Skip to the Running LAMMPS sections for info on how to launch a LAMMPS Windows executable on a Windows box.

2.2 Making LAMMPS

This section has the following sub-sections:

Read this first:

If you want to avoid building LAMMPS yourself, read the preceeding section about options available for downloading and installing executables. Details are discussed on the download page.

Building LAMMPS can be simple or not-so-simple. If all you need are the default packages installed in LAMMPS, and MPI is already installed on your machine, or you just want to run LAMMPS in serial, then you can typically use the Makefile.mpi or Makefile.serial files in src/MAKE by typing one of these lines (from the src dir):

make mpi
make serial 

Note that on a facility supercomputer, there are often "modules" loaded in your environment that provide the compilers and MPI you should use. In this case, the "mpicxx" compile/link command in Makefile.mpi should just work by accessing those modules.

It may be the case that one of the other Makefile.machine files in the src/MAKE sub-directories is a better match to your system (type "make" to see a list), you can use it as-is by typing (for example):

make stampede 

If any of these builds (with an existing Makefile.machine) works on your system, then you're done!

If you want to do one of the following:

then building LAMMPS is more complicated. You may need to find where auxiliary libraries exist on your machine or install them if they don't. You may need to build additional libraries that are part of the LAMMPS package, before building LAMMPS. You may need to edit a Makefile.machine file to make it compatible with your system.

Note that there is a tool in the src directory that automates several of these steps, but you still have to know what you are doing. Section 2.4 below describes the tool. It is a convenient way to work with installing/un-installing various packages, the Makefile.machine changes required by some packages, and the auxiliary libraries some of them use.

Please read the following sections carefully. If you are not comfortable with makefiles, or building codes on a Unix platform, or running an MPI job on your machine, please find a local expert to help you. Many compilation, linking, and run problems that users have are often not really LAMMPS issues - they are peculiar to the user's system, compilers, libraries, etc. Such questions are better answered by a local expert.

If you have a build problem that you are convinced is a LAMMPS issue (e.g. the compiler complains about a line of LAMMPS source code), then please post the issue to the LAMMPS mail list.

If you succeed in building LAMMPS on a new kind of machine, for which there isn't a similar machine Makefile included in the src/MAKE/MACHINES directory, then send it to the developers and we can include it in the LAMMPS distribution.

Steps to build a LAMMPS executable:

Step 0

The src directory contains the C++ source and header files for LAMMPS. It also contains a top-level Makefile and a MAKE sub-directory with low-level Makefile.* files for many systems and machines. See the src/MAKE/README file for a quick overview of what files are available and what sub-directories they are in.

The src/MAKE dir has a few files that should work as-is on many platforms. The src/MAKE/OPTIONS dir has more that inovke additional compiler, MPI, and other setting options commonly used by LAMMPS, to illustrate their syntax. The src/MAKE/MACHINES dir has many more that have been tweaked or optimized for specific machines. These files are all good starting points if you find you need to change them for your machine. Put any file you edit into the src/MAKE/MINE directory and it will be never be touched by any LAMMPS updates.

>From within the src directory, type "make" or "gmake". You should see a list of available choices from src/MAKE and all of its sub-directories. If one of those has the options you want or is the machine you want, you can type a command like:

make mpi
make serial_icc
gmake mac 

Note that the corresponding Makefile.machine can exist in src/MAKE or any of its sub-directories. If a file with the same name appears in multiple places (not a good idea), the order they are used is as follows: src/MAKE/MINE, src/MAKE, src/MAKE/OPTIONS, src/MAKE/MACHINES. This gives preference to a file you have created/edited and put in src/MAKE/MINE.

Note that on a multi-processor or multi-core platform you can launch a parallel make, by using the "-j" switch with the make command, which will build LAMMPS more quickly.

If you get no errors and an executable like lmp_mpi or lmp_g++_serial or lmp_mac is produced, then you're done; it's your lucky day.

Note that by default only a few of LAMMPS optional packages are installed. To build LAMMPS with optional packages, see this section below.

Step 1

If Step 0 did not work, you will need to create a low-level Makefile for your machine, like You should make a copy of an existing Makefile.* in src/MAKE or one of its sub-directories as a starting point. The only portions of the file you need to edit are the first line, the "compiler/linker settings" section, and the "LAMMPS-specific settings" section. When it works, put the edited file in src/MAKE/MINE and it will not be altered by any future LAMMPS updates.

Step 2

Change the first line of to list the word "foo" after the "#", and whatever other options it will set. This is the line you will see if you just type "make".

Step 3

The "compiler/linker settings" section lists compiler and linker settings for your C++ compiler, including optimization flags. You can use g++, the open-source GNU compiler, which is available on all Unix systems. You can also use mpicxx which will typically be available if MPI is installed on your system, though you should check which actual compiler it wraps. Vendor compilers often produce faster code. On boxes with Intel CPUs, we suggest using the Intel icc compiler, which can be downloaded from Intel's compiler site.

If building a C++ code on your machine requires additional libraries, then you should list them as part of the LIB variable. You should not need to do this if you use mpicxx.

The DEPFLAGS setting is what triggers the C++ compiler to create a dependency list for a source file. This speeds re-compilation when source (*.cpp) or header (*.h) files are edited. Some compilers do not support dependency file creation, or may use a different switch than -D. GNU g++ and Intel icc works with -D. If your compiler can't create dependency files, then you'll need to create a patterned after Makefile.storm, which uses different rules that do not involve dependency files. Note that when you build LAMMPS for the first time on a new platform, a long list of *.d files will be printed out rapidly. This is not an error; it is the Makefile doing its normal creation of dependencies.

Step 4

The "system-specific settings" section has several parts. Note that if you change any -D setting in this section, you should do a full re-compile, after typing "make clean" (which will describe different clean options).

The LMP_INC variable is used to include options that turn on ifdefs within the LAMMPS code. The options that are currently recogized are:

The read_data and dump commands will read/write gzipped files if you compile with -DLAMMPS_GZIP. It requires that your machine supports the "popen" function in the standard runtime library and that a gzip executable can be found by LAMMPS during a run.

If you use -DLAMMPS_JPEG, the dump image command will be able to write out JPEG image files. For JPEG files, you must also link LAMMPS with a JPEG library, as described below. If you use -DLAMMPS_PNG, the dump image command will be able to write out PNG image files. For PNG files, you must also link LAMMPS with a PNG library, as described below. If neither of those two defines are used, LAMMPS will only be able to write out uncompressed PPM image files.

If you use -DLAMMPS_FFMPEG, the dump movie command will be available to support on-the-fly generation of rendered movies the need to store intermediate image files. It requires that your machines supports the "popen" function in the standard runtime library and that an FFmpeg executable can be found by LAMMPS during the run.

Using -DLAMMPS_MEMALIGN= enables the use of the posix_memalign() call instead of malloc() when large chunks or memory are allocated by LAMMPS. This can help to make more efficient use of vector instructions of modern CPUS, since dynamically allocated memory has to be aligned on larger than default byte boundaries (e.g. 16 bytes instead of 8 bytes on x86 type platforms) for optimal performance.

If you use -DLAMMPS_XDR, the build will include XDR compatibility files for doing particle dumps in XTC format. This is only necessary if your platform does have its own XDR files available. See the Restrictions section of the dump command for details.

Use at most one of the -DLAMMPS_SMALLBIG, -DLAMMPS_BIGBIG, -D- DLAMMPS_SMALLSMALL settings. The default is -DLAMMPS_SMALLBIG. These settings refer to use of 4-byte (small) vs 8-byte (big) integers within LAMMPS, as specified in src/lmptype.h. The only reason to use the BIGBIG setting is to enable simulation of huge molecular systems (which store bond topology info) with more than 2 billion atoms, or to track the image flags of moving atoms that wrap around a periodic box more than 512 times. Normally, the only reason to use SMALLSMALL is if your machine does not support 64-bit integers, though you can use SMALLSMALL setting if you are running in serial or on a desktop machine or small cluster where you will never run large systems or for long time (more than 2 billion atoms, more than 2 billion timesteps). See the Additional build tips section below for more details on these settings.

Note that two packages, USER-ATC and USER-CUDA are not currently compatible with -DLAMMPS_BIGBIG. Also the GPU package requires the lib/gpu library to be compiled with the same setting, or the link will fail.

The -DLAMMPS_LONGLONG_TO_LONG setting may be needed if your system or MPI version does not recognize "long long" data types. In this case a "long" data type is likely already 64-bits, in which case this setting will convert to that data type.

Using one of the -DPACK_ARRAY, -DPACK_POINTER, and -DPACK_MEMCPY options can make for faster parallel FFTs (in the PPPM solver) on some platforms. The -DPACK_ARRAY setting is the default. See the kspace_style command for info about PPPM. See Step 6 below for info about building LAMMPS with an FFT library.

Step 5

The 3 MPI variables are used to specify an MPI library to build LAMMPS with. Note that you do not need to set these if you use the MPI compiler mpicxx for your CC and LINK setting in the section above. The MPI wrapper knows where to find the needed files.

If you want LAMMPS to run in parallel, you must have an MPI library installed on your platform. If MPI is installed on your system in the usual place (under /usr/local), you also may not need to specify these 3 variables, assuming /usr/local is in your path. On some large parallel machines which use "modules" for their compile/link environements, you may simply need to include the correct module in your build environment, before building LAMMPS. Or the parallel machine may have a vendor-provided MPI which the compiler has no trouble finding.

Failing this, these 3 variables can be used to specify where the mpi.h file (MPI_INC) and the MPI library file (MPI_PATH) are found and the name of the library file (MPI_LIB).

If you are installing MPI yourself, we recommend Argonne's MPICH2 or OpenMPI. MPICH can be downloaded from the Argonne MPI site. OpenMPI can be downloaded from the OpenMPI site. Other MPI packages should also work. If you are running on a big parallel platform, your system people or the vendor should have already installed a version of MPI, which is likely to be faster than a self-installed MPICH or OpenMPI, so find out how to build and link with it. If you use MPICH or OpenMPI, you will have to configure and build it for your platform. The MPI configure script should have compiler options to enable you to use the same compiler you are using for the LAMMPS build, which can avoid problems that can arise when linking LAMMPS to the MPI library.

If you just want to run LAMMPS on a single processor, you can use the dummy MPI library provided in src/STUBS, since you don't need a true MPI library installed on your system. See src/MAKE/Makefile.serial for how to specify the 3 MPI variables in this case. You will also need to build the STUBS library for your platform before making LAMMPS itself. Note that if you are building with src/MAKE/Makefile.serial, e.g. by typing "make serial", then the STUBS library is built for you.

To build the STUBS library from the src directory, type "make mpi-stubs", or from the src/STUBS dir, type "make". This should create a libmpi_stubs.a file suitable for linking to LAMMPS. If the build fails, you will need to edit the STUBS/Makefile for your platform.

The file STUBS/mpi.c provides a CPU timer function called MPI_Wtime() that calls gettimeofday() . If your system doesn't support gettimeofday() , you'll need to insert code to call another timer. Note that the ANSI-standard function clock() rolls over after an hour or so, and is therefore insufficient for timing long LAMMPS simulations.

Step 6

The 3 FFT variables allow you to specify an FFT library which LAMMPS uses (for performing 1d FFTs) when running the particle-particle particle-mesh (PPPM) option for long-range Coulombics via the kspace_style command.

LAMMPS supports various open-source or vendor-supplied FFT libraries for this purpose. If you leave these 3 variables blank, LAMMPS will use the open-source KISS FFT library, which is included in the LAMMPS distribution. This library is portable to all platforms and for typical LAMMPS simulations is almost as fast as FFTW or vendor optimized libraries. If you are not including the KSPACE package in your build, you can also leave the 3 variables blank.

Otherwise, select which kinds of FFTs to use as part of the FFT_INC setting by a switch of the form -DFFT_XXX. Recommended values for XXX are: MKL, SCSL, FFTW2, and FFTW3. Legacy options are: INTEL, SGI, ACML, and T3E. For backward compatability, using -DFFT_FFTW will use the FFTW2 library. Using -DFFT_NONE will use the KISS library described above.

You may also need to set the FFT_INC, FFT_PATH, and FFT_LIB variables, so the compiler and linker can find the needed FFT header and library files. Note that on some large parallel machines which use "modules" for their compile/link environements, you may simply need to include the correct module in your build environment. Or the parallel machine may have a vendor-provided FFT library which the compiler has no trouble finding.

FFTW is a fast, portable library that should also work on any platform. You can download it from Both the legacy version 2.1.X and the newer 3.X versions are supported as -DFFT_FFTW2 or -DFFT_FFTW3. Building FFTW for your box should be as simple as ./configure; make. Note that on some platforms FFTW2 has been pre-installed, and uses renamed files indicating the precision it was compiled with, e.g. sfftw.h, or dfftw.h instead of fftw.h. In this case, you can specify an additional define variable for FFT_INC called -DFFTW_SIZE, which will select the correct include file. In this case, for FFT_LIB you must also manually specify the correct library, namely -lsfftw or -ldfftw.

The FFT_INC variable also allows for a -DFFT_SINGLE setting that will use single-precision FFTs with PPPM, which can speed-up long-range calulations, particularly in parallel or on GPUs. Fourier transform and related PPPM operations are somewhat insensitive to floating point truncation errors and thus do not always need to be performed in double precision. Using the -DFFT_SINGLE setting trades off a little accuracy for reduced memory use and parallel communication costs for transposing 3d FFT data. Note that single precision FFTs have only been tested with the FFTW3, FFTW2, MKL, and KISS FFT options.

Step 7

The 3 JPG variables allow you to specify a JPEG and/or PNG library which LAMMPS uses when writing out JPEG or PNG files via the dump image command. These can be left blank if you do not use the -DLAMMPS_JPEG or -DLAMMPS_PNG switches discussed above in Step 4, since in that case JPEG/PNG output will be disabled.

A standard JPEG library usually goes by the name libjpeg.a or and has an associated header file jpeglib.h. Whichever JPEG library you have on your platform, you'll need to set the appropriate JPG_INC, JPG_PATH, and JPG_LIB variables, so that the compiler and linker can find it.

A standard PNG library usually goes by the name libpng.a or and has an associated header file png.h. Whichever PNG library you have on your platform, you'll need to set the appropriate JPG_INC, JPG_PATH, and JPG_LIB variables, so that the compiler and linker can find it.

As before, if these header and library files are in the usual place on your machine, you may not need to set these variables.

Step 8

Note that by default only a few of LAMMPS optional packages are installed. To build LAMMPS with optional packages, see this section below, before proceeding to Step 9.

Step 9

That's it. Once you have a correct, and you have pre-built any other needed libraries (e.g. MPI, FFT, etc) all you need to do from the src directory is type something like this:

make foo
gmake foo 

You should get the executable lmp_foo when the build is complete.

Errors that can occur when making LAMMPS:

IMPORTANT NOTE: If an error occurs when building LAMMPS, the compiler or linker will state very explicitly what the problem is. The error message should give you a hint as to which of the steps above has failed, and what you need to do in order to fix it. Building a code with a Makefile is a very logical process. The compiler and linker need to find the appropriate files and those files need to be compatible with LAMMPS source files. When a make fails, there is usually a very simple reason, which you or a local expert will need to fix.

Here are two non-obvious errors that can occur:

(1) If the make command breaks immediately with errors that indicate it can't find files with a "*" in their names, this can be because your machine's native make doesn't support wildcard expansion in a makefile. Try gmake instead of make. If that doesn't work, try using a -f switch with your make command to use a pre-generated Makefile.list which explicitly lists all the needed files, e.g.

make makelist
make -f Makefile.list linux
gmake -f Makefile.list mac 

The first "make" command will create a current Makefile.list with all the file names in your src dir. The 2nd "make" command (make or gmake) will use it to build LAMMPS. Note that you should include/exclude any desired optional packages before using the "make makelist" command.

(2) If you get an error that says something like 'identifier "atoll" is undefined', then your machine does not support "long long" integers. Try using the -DLAMMPS_LONGLONG_TO_LONG setting described above in Step 4.

Additional build tips:

(1) Building LAMMPS for multiple platforms.

You can make LAMMPS for multiple platforms from the same src directory. Each target creates its own object sub-directory called Obj_target where it stores the system-specific *.o files.

(2) Cleaning up.

Typing "make clean-all" or "make clean-machine" will delete *.o object files created when LAMMPS is built, for either all builds or for a particular machine.


As explained above, any of these 3 settings can be specified on the LMP_INC line in your low-level src/MAKE/

The default is -DLAMMPS_SMALLBIG which allows for systems with up to 2^63 atoms and 2^63 timesteps (about 9e18). The atom limit is for atomic systems which do not store bond topology info and thus do not require atom IDs. If you use atom IDs for atomic systems (which is the default) or if you use a molecular model, which stores bond topology info and thus requires atom IDs, the limit is 2^31 atoms (about 2 billion). This is because the IDs are stored in 32-bit integers.

Likewise, with this setting, the 3 image flags for each atom (see the dump doc page for a discussion) are stored in a 32-bit integer, which means the atoms can only wrap around a periodic box (in each dimension) at most 512 times. If atoms move through the periodic box more than this many times, the image flags will "roll over", e.g. from 511 to -512, which can cause diagnostics like the mean-squared displacement, as calculated by the compute msd command, to be faulty.

To allow for larger atomic systems with atom IDs or larger molecular systems or larger image flags, compile with -DLAMMPS_BIGBIG. This stores atom IDs and image flags in 64-bit integers. This enables atomic or molecular systems with atom IDS of up to 2^63 atoms (about 9e18). And image flags will not "roll over" until they reach 2^20 = 1048576.

If your system does not support 8-byte integers, you will need to compile with the -DLAMMPS_SMALLSMALL setting. This will restrict the total number of atoms (for atomic or molecular systems) and timesteps to 2^31 (about 2 billion). Image flags will roll over at 2^9 = 512.

Note that in src/lmptype.h there are definitions of all these data types as well as the MPI data types associated with them. The MPI types need to be consistent with the associated C data types, or else LAMMPS will generate a run-time error. As far as we know, the settings defined in src/lmptype.h are portable and work on every current system.

In all cases, the size of problem that can be run on a per-processor basis is limited by 4-byte integer storage to 2^31 atoms per processor (about 2 billion). This should not normally be a limitation since such a problem would have a huge per-processor memory footprint due to neighbor lists and would run very slowly in terms of CPU secs/timestep.

Building for a Mac:

OS X is BSD Unix, so it should just work. See the src/MAKE/MACHINES/Makefile.mac and Makefile.mac_mpi files.

Building for Windows:

The LAMMPS download page has an option to download both a serial and parallel pre-built Windows executable. See the Running LAMMPS section for instructions on running these executables on a Windows box.

The pre-built executables hosted on the LAMMPS download page are built with a subset of the available packages; see the download page for the list. These are single executable files. No examples or documentation in included. You will need to download the full source code package to obtain those.

As an alternative, you can download "daily builds" (and some older versions) of the installer packages from These executables are built with most optional packages and the download includes documentation, some tools and most examples.

If you want a Windows version with specific packages included and excluded, you can build it yourself.

One way to do this is install and use cygwin to build LAMMPS with a standard unix style make program, just as you would on a Linux box; see src/MAKE/MACHINES/Makefile.cygwin.

The other way to do this is using Visual Studio and project files. See the src/WINDOWS directory and its README.txt file for instructions on both a basic build and a customized build with pacakges you select.

2.3 Making LAMMPS with optional packages

This section has the following sub-sections:

Note that the following Section 2.4 describes the tool which can be used to install/un-install packages and build the auxiliary libraries which some of them use. It can also auto-edit a Makefile.machine to add settings needed by some packages.

Package basics:

The source code for LAMMPS is structured as a set of core files which are always included, plus optional packages. Packages are groups of files that enable a specific set of features. For example, force fields for molecular systems or granular systems are in packages.

You can see the list of all packages by typing "make package" from within the src directory of the LAMMPS distribution. This also lists various make commands that can be used to manipulate packages.

If you use a command in a LAMMPS input script that is specific to a particular package, you must have built LAMMPS with that package, else you will get an error that the style is invalid or the command is unknown. Every command's doc page specfies if it is part of a package. You can also type

lmp_machine -h 

to run your executable with the optional -h command-line switch for "help", which will list the styles and commands known to your executable.

There are two kinds of packages in LAMMPS, standard and user packages. More information about the contents of standard and user packages is given in Section_packages of the manual. The difference between standard and user packages is as follows:

Standard packages are supported by the LAMMPS developers and are written in a syntax and style consistent with the rest of LAMMPS. This means we will answer questions about them, debug and fix them if necessary, and keep them compatible with future changes to LAMMPS.

User packages have been contributed by users, and always begin with the user prefix. If they are a single command (single file), they are typically in the user-misc package. Otherwise, they are a a set of files grouped together which add a specific functionality to the code.

User packages don't necessarily meet the requirements of the standard packages. If you have problems using a feature provided in a user package, you will likely need to contact the contributor directly to get help. Information on how to submit additions you make to LAMMPS as a user-contributed package is given in this section of the documentation.

Some packages (both standard and user) require additional libraries. See more details below.

Including/excluding packages:

To use or not use a package you must include or exclude it before building LAMMPS. From the src directory, this is typically as simple as:

make yes-colloid
make g++ 


make no-manybody
make g++ 

IMPORTANT NOTE: You should NOT include/exclude packages and build LAMMPS in a single make command by using multiple targets, e.g. make yes-colloid g++. This is because the make procedure creates a list of source files that will be out-of-date for the build if the package configuration changes during the same command.

Some packages have individual files that depend on other packages being included. LAMMPS checks for this and does the right thing. I.e. individual files are only included if their dependencies are already included. Likewise, if a package is excluded, other files dependent on that package are also excluded.

If you will never run simulations that use the features in a particular packages, there is no reason to include it in your build. For some packages, this will keep you from having to build auxiliary libraries (see below), and will also produce a smaller executable which may run a bit faster.

When you download a LAMMPS tarball, these packages are pre-installed in the src directory: KSPACE, MANYBODY,MOLECULE. When you download LAMMPS source files from the SVN or Git repositories, no packages are pre-installed.

Packages are included or excluded by typing "make yes-name" or "make no-name", where "name" is the name of the package in lower-case, e.g. name = kspace for the KSPACE package or name = user-atc for the USER-ATC package. You can also type "make yes-standard", "make no-standard", "make yes-std", "make no-std", "make yes-user", "make no-user", "make yes-all" or "make no-all" to include/exclude various sets of packages. Type "make package" to see the all of the package-related make options.

IMPORTANT NOTE: Inclusion/exclusion of a package works by simply moving files back and forth between the main src directory and sub-directories with the package name (e.g. src/KSPACE, src/USER-ATC), so that the files are seen or not seen when LAMMPS is built. After you have included or excluded a package, you must re-build LAMMPS.

Additional package-related make options exist to help manage LAMMPS files that exist in both the src directory and in package sub-directories. You do not normally need to use these commands unless you are editing LAMMPS files or have downloaded a patch from the LAMMPS WWW site.

Typing "make package-update" or "make pu" will overwrite src files with files from the package sub-directories if the package has been included. It should be used after a patch is installed, since patches only update the files in the package sub-directory, but not the src files. Typing "make package-overwrite" will overwrite files in the package sub-directories with src files.

Typing "make package-status" or "make ps" will show which packages are currently included. Of those that are included, it will list files that are different in the src directory and package sub-directory. Typing "make package-diff" lists all differences between these files. Again, type "make package" to see all of the package-related make options.

Packages that require extra libraries:

A few of the standard and user packages require additional auxiliary libraries. Most of them are provided with LAMMPS, in which case they must be compiled first, before LAMMPS is built if you wish to include that package. If you get a LAMMPS build error about a missing library, this is likely the reason. See the Section_packages doc page for a list of packages that have these kinds of auxiliary libraries.

The lib directory in the distribution has sub-directories with package names that correspond to the needed auxiliary libs, e.g. lib/reax. Each sub-directory has a README file that gives more details. Code for most of the auxiliary libraries is included in that directory. Examples are the USER-ATC and MEAM packages.

A few of the lib sub-directories do not include code, but do include instructions and sometimes scripts that automate the process of downloading the auxiliary library and installing it so LAMMPS can link to it. Examples are the KIM and VORONOI and USER-MOLFILE packages.

The lib/python directory (for the PYTHON package) contains only a choice of Makefile.lammps.* files. This is because no auxiliary code or libraries are needed, only the Python library and other system libs that already available on your system. However, the Makefile.lammps file is needed to tell the LAMMPS build which libs to use and where to find them.

For libraries with provided code, the sub-directory README file (e.g. lib/reax/README) has instructions on how to build that library. Typically this is done by typing something like:

make -f Makefile.g++ 

If one of the provided Makefiles is not appropriate for your system you will need to edit or add one. Note that all the Makefiles have a setting for EXTRAMAKE at the top that specifies a Makefile.lammps.* file.

If the library build is successful, it will produce 2 files in the lib directory:


The Makefile.lammps file will be a copy of the EXTRAMAKE file setting specified in the library Makefile.* you used.

Note that you must insure that the settings in Makefile.lammps are appropriate for your system. If they are not, the LAMMPS build will fail.

As explained in the lib/package/README files, the settings in Makefile.lammps are used to specify additional system libraries and their locations so that LAMMPS can build with the auxiliary library. For example, if the MEAM or REAX packages are used, the auxiliary libraries consist of F90 code, built with a Fortran complier. To link that library with LAMMPS (a C++ code) via whatever C++ compiler LAMMPS is built with, typically requires additional Fortran-to-C libraries be included in the link. Another example are the BLAS and LAPACK libraries needed to use the USER-ATC or USER-AWPMD packages.

For libraries without provided code, the sub-directory README file has information on where to download the library and how to build it, e.g. lib/voronoi/README. The README files also describe how you must either (a) create soft links, via the "ln" command, in those directories to point to where you built or installed the packages, or (b) check or edit the Makefile.lammps file in the same directory to provide that information.

Some of the sub-directories, e.g. lib/voronoi, also have an script which can be used to automate the process of downloading/building/installing the auxiliary library, and setting the needed soft links. Type "python" for further instructions.

As with the sub-directories containing library code, if the soft links or settings in the lib/package/Makefile.lammps files are not correct, the LAMMPS build will typically fail.

Packages that require Makefile.machine settings

A few packages require specific settings in Makefile.machine, to either build or use the package effectively. These are the USER-INTEL, KOKKOS, USER-OMP, and OPT packages. The details of what flags to add or what variables to define are given on the doc pages that describe each of these accelerator packages in detail:

Here is a brief summary of what Makefile.machine changes are needed. Note that the tool, described in the next Section 2.4 can automatically add the needed info to an existing machine Makefile, using simple command-line arguments.

In src/MAKE/OPTIONS see the following Makefiles for examples of the changes described below:

For the USER-INTEL package, you have 2 choices when building. You can build with CPU or Phi support. The latter uses Xeon Phi chips in "offload" mode. Each of these modes requires additional settings in your Makefile.machine for CCFLAGS and LINKFLAGS.

For CPU mode (if using an Intel compiler):

For Phi mode add the following in addition to the CPU mode flags:

And also add this to CCFLAGS:

-offload-option,mic,compiler,"-fp-model fast=2 -mGLOB_default_function_attrs=\"gather_scatter_loop_unroll=4\"" 

For the KOKKOS package, you have 3 choices when building. You can build with OMP or Cuda or Phi support. Phi support uses Xeon Phi chips in "native" mode. This can be done by setting the following variables in your Makefile.machine:

These can also be set as additional arguments to the make command, e.g.

make g++ OMP=yes MIC=yes 

Building the KOKKOS package with CUDA support requires a Makefile machine that uses the NVIDIA "nvcc" compiler, as well as an appropriate "arch" setting appropriate to the GPU hardware and NVIDIA software you have on your machine. See src/MAKE/OPTIONS/Makefile.kokkos_cuda for an example of such a machine Makefile.

For the USER-OMP package, your Makefile.machine needs additional settings for CCFLAGS and LINKFLAGS.

For the OPT package, your Makefile.machine needs an additional settings for CCFLAGS.

2.4 Building LAMMPS via the script

The src directory includes a script, written in Python, which can be used to automate various steps of the build process. It is particularly useful for working with the accelerator packages, as well as other packages which require auxiliary libraries to be built.

The goal of the tool is to allow any complex multi-step LAMMPS build to be performed as a single command. And you can archive the commands, so they can be re-invoked later via the -r (redo) switch. If you find some LAMMPS build procedure that can't be done in a single command, let the developers know, and we'll see if we can augment the tool.

You can run from the src directory by typing either: -h
python -h 

which will give you help info about the tool. For the former to work, you may need to edit the first line of to point to your local Python. And you may need to insure the script is executable:

chmod +x 

Here are examples of build tasks you can perform with

Install/uninstall packages -p no-lib kokkos omp intel
Build specific auxiliary libs -a lib-atc lib-meam
Build libs for all installed packages -p cuda gpu -gpu mode=double arch=31 -a lib-all
Create a Makefile from scratch with compiler and MPI settings -m none -cc g++ -mpi mpich -a file
Augment Makefile.serial with settings for installed packages -p intel -intel cpu -m serial -a file
Add JPG and FFTW support to Makefile.mpi -m mpi -jpg -fft fftw -a file
Build LAMMPS with a parallel make using Makefile.mpi -j 16 -m mpi -a exe
Build LAMMPS and libs it needs using Makefile.serial with accelerator settings -p gpu intel -intel cpu -a lib-all file serial

The bench and examples directories give commands that can be used to build LAMMPS with the various packages and options needed to run all the benchmark and example input scripts. See these files for more details:

All of the options and syntax help can be accessed by using the "-h" switch.

E.g. typing " -h" gives

Syntax: switch args ...
  switches can be listed in any order
  help switch:
    -h prints help and syntax for all other specified switches
  switch for actions:
    -a lib-all, lib-dir, clean, file, exe or machine
    list one or more actions, in any order
    machine is a Makefile.machine suffix, must be last if used
  one-letter switches:
    -d (dir), -j (jmake), -m (makefile), -o (output),
    -p (packages), -r (redo), -s (settings), -v (verbose)
  switches for libs:
    -atc, -awpmd, -colvars, -cuda
    -gpu, -meam, -poems, -qmmm, -reax
  switches for build and makefile options:
    -intel, -kokkos, -cc, -mpi, -fft, -jpg, -png 

Using the "-h" switch with other switches and actions gives additional info on all the other specified switches or actions. The "-h" can be anywhere in the command-line and the other switches do not need their arguments. E.g. type " -h -d -atc -intel" will print:

-d dir
  dir = LAMMPS home dir
  if -d not specified, working dir must be lammps/src 
-atc make=suffix lammps=suffix2
  all args are optional and can be in any order
  make = use Makefile.suffix (def = g++)
  lammps = use Makefile.lammps.suffix2 (def = EXTRAMAKE in makefile) 
-intel mode
  mode = cpu or phi (def = cpu)
    build Intel package for CPU or Xeon Phi 

Note that never overwrites an existing Makefile.machine. Instead, it creates src/MAKE/MINE/, which you can save or rename if desired. Likewise it creates an executable named src/lmp_auto, which you can rename using the -o switch if desired.

The most recently executed commmand is saved in src/ You can use the "-r" switch (for redo) to re-invoke the last command, or you can save a sequence of one or more commands to a file and invoke the file of commands using "-r". You can also label the commands in the file and invoke one or more of them by name.

A typical use of is to start with a valid Makefile.machine for your system, that works for a vanilla LAMMPS build, i.e. when optional packages are not installed. You can then use to add various settings (FFT, JPG, PNG) to the Makefile.machine as well as change its compiler and MPI options. You can also add additional packages to the build, as well as build the needed supporting libraries.

You can also use to create a new Makefile.machine from scratch, using the "-m none" switch, if you also specify what compiler and MPI options to use, via the "-cc" and "-mpi" switches.

2.5 Building LAMMPS as a library

LAMMPS can be built as either a static or shared library, which can then be called from another application or a scripting language. See this section for more info on coupling LAMMPS to other codes. See this section for more info on wrapping and running LAMMPS from Python.

Static library:

To build LAMMPS as a static library (*.a file on Linux), type

make foo mode=lib 

where foo is the machine name. This kind of library is typically used to statically link a driver application to LAMMPS, so that you can insure all dependencies are satisfied at compile time. This will use the ARCHIVE and ARFLAGS settings in src/MAKE/ The build will create the file liblammps_foo.a which another application can link to. It will also create a soft link liblammps.a, which will point to the most recently built static library.

Shared library:

To build LAMMPS as a shared library (*.so file on Linux), which can be dynamically loaded, e.g. from Python, type

make foo mode=shlib 

where foo is the machine name. This kind of library is required when wrapping LAMMPS with Python; see Section_python for details. This will use the SHFLAGS and SHLIBFLAGS settings in src/MAKE/ and perform the build in the directory Obj_shared_foo. This is so that each file can be compiled with the -fPIC flag which is required for inclusion in a shared library. The build will create the file which another application can link to dyamically. It will also create a soft link, which will point to the most recently built shared library. This is the file the Python wrapper loads by default.

Note that for a shared library to be usable by a calling program, all the auxiliary libraries it depends on must also exist as shared libraries. This will be the case for libraries included with LAMMPS, such as the dummy MPI library in src/STUBS or any package libraries in lib/packages, since they are always built as shared libraries using the -fPIC switch. However, if a library like MPI or FFTW does not exist as a shared library, the shared library build will generate an error. This means you will need to install a shared library version of the auxiliary library. The build instructions for the library should tell you how to do this.

Here is an example of such errors when the system FFTW or provided lib/colvars library have not been built as shared libraries:

/usr/bin/ld: /usr/local/lib/libfftw3.a(mapflags.o): relocation
R_X86_64_32 against `.rodata' can not be used when making a shared
object; recompile with -fPIC
/usr/local/lib/libfftw3.a: could not read symbols: Bad value 
/usr/bin/ld: ../../lib/colvars/libcolvars.a(colvarmodule.o):
relocation R_X86_64_32 against `__pthread_key_create' can not be used
when making a shared object; recompile with -fPIC
../../lib/colvars/libcolvars.a: error adding symbols: Bad value 

As an example, here is how to build and install the MPICH library, a popular open-source version of MPI, distributed by Argonne National Labs, as a shared library in the default /usr/local/lib location:

./configure --enable-shared
make install 

You may need to use "sudo make install" in place of the last line if you do not have write privileges for /usr/local/lib. The end result should be the file /usr/local/lib/

Additional requirement for using a shared library:

The operating system finds shared libraries to load at run-time using the environment variable LD_LIBRARY_PATH. So you may wish to copy the file src/ or src/ (for example) to a place the system can find it by default, such as /usr/local/lib, or you may wish to add the LAMMPS src directory to LD_LIBRARY_PATH, so that the current version of the shared library is always available to programs that use it.

For the csh or tcsh shells, you would add something like this to your ~/.cshrc file:

setenv LD_LIBRARY_PATH $LD_LIBRARY_PATH:/home/sjplimp/lammps/src 
Calling the LAMMPS library:

Either flavor of library (static or shared0 allows one or more LAMMPS objects to be instantiated from the calling program.

When used from a C++ program, all of LAMMPS is wrapped in a LAMMPS_NS namespace; you can safely use any of its classes and methods from within the calling code, as needed.

When used from a C or Fortran program or a scripting language like Python, the library has a simple function-style interface, provided in src/library.cpp and src/library.h.

See the sample codes in examples/COUPLE/simple for examples of C++ and C and Fortran codes that invoke LAMMPS thru its library interface. There are other examples as well in the COUPLE directory which are discussed in Section_howto 10 of the manual. See Section_python of the manual for a description of the Python wrapper provided with LAMMPS that operates through the LAMMPS library interface.

The files src/library.cpp and library.h define the C-style API for using LAMMPS as a library. See Section_howto 19 of the manual for a description of the interface and how to extend it for your needs.

2.6 Running LAMMPS

By default, LAMMPS runs by reading commands from standard input. Thus if you run the LAMMPS executable by itself, e.g.


it will simply wait, expecting commands from the keyboard. Typically you should put commands in an input script and use I/O redirection, e.g.

lmp_linux < in.file 

For parallel environments this should also work. If it does not, use the '-in' command-line switch, e.g.

lmp_linux -in in.file 

This section describes how input scripts are structured and what commands they contain.

You can test LAMMPS on any of the sample inputs provided in the examples or bench directory. Input scripts are named in.* and sample outputs are named log.*.name.P where name is a machine and P is the number of processors it was run on.

Here is how you might run a standard Lennard-Jones benchmark on a Linux box, using mpirun to launch a parallel job:

cd src
make linux
cp lmp_linux ../bench
cd ../bench
mpirun -np 4 lmp_linux < in.lj 

See this page for timings for this and the other benchmarks on various platforms. Note that some of the example scripts require LAMMPS to be built with one or more of its optional packages.

On a Windows box, you can skip making LAMMPS and simply download an executable, as described above, though the pre-packaged executables include only certain packages.

To run a LAMMPS executable on a Windows machine, first decide whether you want to download the non-MPI (serial) or the MPI (parallel) version of the executable. Download and save the version you have chosen.

For the non-MPI version, follow these steps:

For the MPI version, which allows you to run LAMMPS under Windows on multiple processors, follow these steps:

The screen output from LAMMPS is described in the next section. As it runs, LAMMPS also writes a log.lammps file with the same information.

Note that this sequence of commands copies the LAMMPS executable (lmp_linux) to the directory with the input files. This may not be necessary, but some versions of MPI reset the working directory to where the executable is, rather than leave it as the directory where you launch mpirun from (if you launch lmp_linux on its own and not under mpirun). If that happens, LAMMPS will look for additional input files and write its output files to the executable directory, rather than your working directory, which is probably not what you want.

If LAMMPS encounters errors in the input script or while running a simulation it will print an ERROR message and stop or a WARNING message and continue. See Section_errors for a discussion of the various kinds of errors LAMMPS can or can't detect, a list of all ERROR and WARNING messages, and what to do about them.

LAMMPS can run a problem on any number of processors, including a single processor. In theory you should get identical answers on any number of processors and on any machine. In practice, numerical round-off can cause slight differences and eventual divergence of molecular dynamics phase space trajectories.

LAMMPS can run as large a problem as will fit in the physical memory of one or more processors. If you run out of memory, you must run on more processors or setup a smaller problem.

2.7 Command-line options

At run time, LAMMPS recognizes several optional command-line switches which may be used in any order. Either the full word or a one-or-two letter abbreviation can be used:

For example, lmp_ibm might be launched as follows:

mpirun -np 16 lmp_ibm -v f tmp.out -l my.log -sc none < in.alloy
mpirun -np 16 lmp_ibm -var f tmp.out -log my.log -screen none < in.alloy 

Here are the details on the options:

-cuda on/off 

Explicitly enable or disable CUDA support, as provided by the USER-CUDA package. Even if LAMMPS is built with this package, as described above in Section 2.3, this switch must be set to enable running with the CUDA-enabled styles the package provides. If the switch is not set (the default), LAMMPS will operate as if the USER-CUDA package were not installed; i.e. you can run standard LAMMPS or with the GPU package, for testing or benchmarking purposes.

-echo style 

Set the style of command echoing. The style can be none or screen or log or both. Depending on the style, each command read from the input script will be echoed to the screen and/or logfile. This can be useful to figure out which line of your script is causing an input error. The default value is log. The echo style can also be set by using the echo command in the input script itself.


Print a brief help summary and a list of options compiled into this executable for each LAMMPS style (atom_style, fix, compute, pair_style, bond_style, etc). This can tell you if the command you want to use was included via the appropriate package at compile time. LAMMPS will print the info and immediately exit if this switch is used.

-in file 

Specify a file to use as an input script. This is an optional switch when running LAMMPS in one-partition mode. If it is not specified, LAMMPS reads its script from standard input, typically from a script via I/O redirection; e.g. lmp_linux < I/O redirection should also work in parallel, but if it does not (in the unlikely case that an MPI implementation does not support it), then use the -in flag. Note that this is a required switch when running LAMMPS in multi-partition mode, since multiple processors cannot all read from stdin.

-kokkos on/off keyword/value ... 

Explicitly enable or disable KOKKOS support, as provided by the KOKKOS package. Even if LAMMPS is built with this package, as described above in Section 2.3, this switch must be set to enable running with the KOKKOS-enabled styles the package provides. If the switch is not set (the default), LAMMPS will operate as if the KOKKOS package were not installed; i.e. you can run standard LAMMPS or with the GPU or USER-CUDA or USER-OMP packages, for testing or benchmarking purposes.

Additional optional keyword/value pairs can be specified which determine how Kokkos will use the underlying hardware on your platform. These settings apply to each MPI task you launch via the "mpirun" or "mpiexec" command. You may choose to run one or more MPI tasks per physical node. Note that if you are running on a desktop machine, you typically have one physical node. On a cluster or supercomputer there may be dozens or 1000s of physical nodes.

Either the full word or an abbreviation can be used for the keywords. Note that the keywords do not use a leading minus sign. I.e. the keyword is "t", not "-t". Also note that each of the keywords has a default setting. Example of when to use these options and what settings to use on different platforms is given in Section 5.8.

device Nd 

This option is only relevant if you built LAMMPS with CUDA=yes, you have more than one GPU per node, and if you are running with only one MPI task per node. The Nd setting is the ID of the GPU on the node to run on. By default Nd = 0. If you have multiple GPUs per node, they have consecutive IDs numbered as 0,1,2,etc. This setting allows you to launch multiple independent jobs on the node, each with a single MPI task per node, and assign each job to run on a different GPU.

gpus Ng Ns 

This option is only relevant if you built LAMMPS with CUDA=yes, you have more than one GPU per node, and you are running with multiple MPI tasks per node (up to one per GPU). The Ng setting is how many GPUs you will use. The Ns setting is optional. If set, it is the ID of a GPU to skip when assigning MPI tasks to GPUs. This may be useful if your desktop system reserves one GPU to drive the screen and the rest are intended for computational work like running LAMMPS. By default Ng = 1 and Ns is not set.

Depending on which flavor of MPI you are running, LAMMPS will look for one of these 3 environment variables

SLURM_LOCALID (various MPI variants compiled with SLURM support)

which are initialized by the "srun", "mpirun" or "mpiexec" commands. The environment variable setting for each MPI rank is used to assign a unique GPU ID to the MPI task.

threads Nt 

This option assigns Nt number of threads to each MPI task for performing work when Kokkos is executing in OpenMP or pthreads mode. The default is Nt = 1, which essentially runs in MPI-only mode. If there are Np MPI tasks per physical node, you generally want Np*Nt = the number of physical cores per node, to use your available hardware optimally. This also sets the number of threads used by the host when LAMMPS is compiled with CUDA=yes.

numa Nm 

This option is only relevant when using pthreads with hwloc support. In this case Nm defines the number of NUMA regions (typicaly sockets) on a node which will be utilizied by a single MPI rank. By default Nm = 1. If this option is used the total number of worker-threads per MPI rank is threads*numa. Currently it is always almost better to assign at least one MPI rank per NUMA region, and leave numa set to its default value of 1. This is because letting a single process span multiple NUMA regions induces a significant amount of cross NUMA data traffic which is slow.

-log file 

Specify a log file for LAMMPS to write status information to. In one-partition mode, if the switch is not used, LAMMPS writes to the file log.lammps. If this switch is used, LAMMPS writes to the specified file. In multi-partition mode, if the switch is not used, a log.lammps file is created with hi-level status information. Each partition also writes to a log.lammps.N file where N is the partition ID. If the switch is specified in multi-partition mode, the hi-level logfile is named "file" and each partition also logs information to a file.N. For both one-partition and multi-partition mode, if the specified file is "none", then no log files are created. Using a log command in the input script will override this setting. Option -plog will override the name of the partition log files file.N.


Disable writing the log.cite file which is normally written to list references for specific cite-able features used during a LAMMPS run. See the citation page for more details.

-package style args .... 

Invoke the package command with style and args. The syntax is the same as if the command appeared at the top of the input script. For example "-package gpu 2" or "-pk gpu 2" is the same as package gpu 2 in the input script. The possible styles and args are documented on the package doc page. This switch can be used multiple times, e.g. to set options for the USER-INTEL and USER-OMP packages which can be used together.

Along with the "-suffix" command-line switch, this is a convenient mechanism for invoking accelerator packages and their options without having to edit an input script.

-partition 8x2 4 5 ... 

Invoke LAMMPS in multi-partition mode. When LAMMPS is run on P processors and this switch is not used, LAMMPS runs in one partition, i.e. all P processors run a single simulation. If this switch is used, the P processors are split into separate partitions and each partition runs its own simulation. The arguments to the switch specify the number of processors in each partition. Arguments of the form MxN mean M partitions, each with N processors. Arguments of the form N mean a single partition with N processors. The sum of processors in all partitions must equal P. Thus the command "-partition 8x2 4 5" has 10 partitions and runs on a total of 25 processors.

Running with multiple partitions can e useful for running multi-replica simulations, where each replica runs on on one or a few processors. Note that with MPI installed on a machine (e.g. your desktop), you can run on more (virtual) processors than you have physical processors.

To run multiple independent simulatoins from one input script, using multiple partitions, see Section_howto 4 of the manual. World- and universe-style variables are useful in this context.

-plog file 

Specify the base name for the partition log files, so partition N writes log information to file.N. If file is none, then no partition log files are created. This overrides the filename specified in the -log command-line option. This option is useful when working with large numbers of partitions, allowing the partition log files to be suppressed (-plog none) or placed in a sub-directory (-plog replica_files/log.lammps) If this option is not used the log file for partition N is log.lammps.N or whatever is specified by the -log command-line option.

-pscreen file 

Specify the base name for the partition screen file, so partition N writes screen information to file.N. If file is none, then no partition screen files are created. This overrides the filename specified in the -screen command-line option. This option is useful when working with large numbers of partitions, allowing the partition screen files to be suppressed (-pscreen none) or placed in a sub-directory (-pscreen replica_files/screen). If this option is not used the screen file for partition N is screen.N or whatever is specified by the -screen command-line option.

-restart restartfile remap datafile keyword value ... 

Convert the restart file into a data file and immediately exit. This is the same operation as if the following 2-line input script were run:

read_restart restartfile remap
write_data datafile keyword value ... 

Note that the specified restartfile and datafile can have wild-card characters ("*",%") as described by the read_restart and write_data commands. But a filename such as file.* will need to be enclosed in quotes to avoid shell expansion of the "*" character.

Note that following restartfile, the optional flag remap can be used. This has the same effect as adding it to the read_restart command, as explained on its doc page. This is only useful if the reading of the restart file triggers an error that atoms have been lost. In that case, use of the remap flag should allow the data file to still be produced.

Also note that following datafile, the same optional keyword/value pairs can be listed as used by the write_data command.

-reorder nth N
-reorder custom filename 

Reorder the processors in the MPI communicator used to instantiate LAMMPS, in one of several ways. The original MPI communicator ranks all P processors from 0 to P-1. The mapping of these ranks to physical processors is done by MPI before LAMMPS begins. It may be useful in some cases to alter the rank order. E.g. to insure that cores within each node are ranked in a desired order. Or when using the run_style verlet/split command with 2 partitions to insure that a specific Kspace processor (in the 2nd partition) is matched up with a specific set of processors in the 1st partition. See the Section_accelerate doc pages for more details.

If the keyword nth is used with a setting N, then it means every Nth processor will be moved to the end of the ranking. This is useful when using the run_style verlet/split command with 2 partitions via the -partition command-line switch. The first set of processors will be in the first partition, the 2nd set in the 2nd partition. The -reorder command-line switch can alter this so that the 1st N procs in the 1st partition and one proc in the 2nd partition will be ordered consecutively, e.g. as the cores on one physical node. This can boost performance. For example, if you use "-reorder nth 4" and "-partition 9 3" and you are running on 12 processors, the processors will be reordered from

0 1 2 3 4 5 6 7 8 9 10 11 


0 1 2 4 5 6 8 9 10 3 7 11 

so that the processors in each partition will be

0 1 2 4 5 6 8 9 10 
3 7 11 

See the "processors" command for how to insure processors from each partition could then be grouped optimally for quad-core nodes.

If the keyword is custom, then a file that specifies a permutation of the processor ranks is also specified. The format of the reorder file is as follows. Any number of initial blank or comment lines (starting with a "#" character) can be present. These should be followed by P lines of the form:

I J 

where P is the number of processors LAMMPS was launched with. Note that if running in multi-partition mode (see the -partition switch above) P is the total number of processors in all partitions. The I and J values describe a permutation of the P processors. Every I and J should be values from 0 to P-1 inclusive. In the set of P I values, every proc ID should appear exactly once. Ditto for the set of P J values. A single I,J pairing means that the physical processor with rank I in the original MPI communicator will have rank J in the reordered communicator.

Note that rank ordering can also be specified by many MPI implementations, either by environment variables that specify how to order physical processors, or by config files that specify what physical processors to assign to each MPI rank. The -reorder switch simply gives you a portable way to do this without relying on MPI itself. See the processors out command for how to output info on the final assignment of physical processors to the LAMMPS simulation domain.

-screen file 

Specify a file for LAMMPS to write its screen information to. In one-partition mode, if the switch is not used, LAMMPS writes to the screen. If this switch is used, LAMMPS writes to the specified file instead and you will see no screen output. In multi-partition mode, if the switch is not used, hi-level status information is written to the screen. Each partition also writes to a screen.N file where N is the partition ID. If the switch is specified in multi-partition mode, the hi-level screen dump is named "file" and each partition also writes screen information to a file.N. For both one-partition and multi-partition mode, if the specified file is "none", then no screen output is performed. Option -pscreen will override the name of the partition screen files file.N.

-suffix style 

Use variants of various styles if they exist. The specified style can be cuda, gpu, intel, kk, omp, or opt. These refer to optional packages that LAMMPS can be built with, as described above in Section 2.3. The "cuda" style corresponds to the USER-CUDA package, the "gpu" style to the GPU package, the "intel" style to the USER-INTEL package, the "kk" style to the KOKKOS package, the "opt" style to the OPT package, and the "omp" style to the USER-OMP package.

Along with the "-package" command-line switch, this is a convenient mechanism for invoking accelerator packages and their options without having to edit an input script.

As an example, all of the packages provide a pair_style lj/cut variant, with style names lj/cut/cuda, lj/cut/gpu, lj/cut/intel, lj/cut/kk, lj/cut/omp, and lj/cut/opt. A variant style can be specified explicitly in your input script, e.g. pair_style lj/cut/gpu. If the -suffix switch is used the specified suffix (cuda,gpu,intel,kk,omp,opt) is automatically appended whenever your input script command creates a new atom, pair, fix, compute, or run style. If the variant version does not exist, the standard version is created.

For the GPU package, using this command-line switch also invokes the default GPU settings, as if the command "package gpu 1" were used at the top of your input script. These settings can be changed by using the "-package gpu" command-line switch or the package gpu command in your script.

For the USER-INTEL package, using this command-line switch also invokes the default USER-INTEL settings, as if the command "package intel 1" were used at the top of your input script. These settings can be changed by using the "-package intel" command-line switch or the package intel command in your script. If the USER-OMP package is also installed, the intel suffix will make the omp suffix a second choice, if a requested style is not available in the USER-INTEL package. It will also invoke the default USER-OMP settings, as if the command "package omp 0" were used at the top of your input script. These settings can be changed by using the "-package omp" command-line switch or the package omp command in your script.

For the KOKKOS package, using this command-line switch also invokes the default KOKKOS settings, as if the command "package kokkos" were used at the top of your input script. These settings can be changed by using the "-package kokkos" command-line switch or the package kokkos command in your script.

For the OMP package, using this command-line switch also invokes the default OMP settings, as if the command "package omp 0" were used at the top of your input script. These settings can be changed by using the "-package omp" command-line switch or the package omp command in your script.

The suffix command can also be used within an input script to set a suffix, or to turn off or back on any suffix setting made via the command line.

-var name value1 value2 ... 

Specify a variable that will be defined for substitution purposes when the input script is read. This switch can be used multiple times to define multiple variables. "Name" is the variable name which can be a single character (referenced as $x in the input script) or a full string (referenced as ${abc}). An index-style variable will be created and populated with the subsequent values, e.g. a set of filenames. Using this command-line option is equivalent to putting the line "variable name index value1 value2 ..." at the beginning of the input script. Defining an index variable as a command-line argument overrides any setting for the same index variable in the input script, since index variables cannot be re-defined. See the variable command for more info on defining index and other kinds of variables and this section for more info on using variables in input scripts.

NOTE: Currently, the command-line parser looks for arguments that start with "-" to indicate new switches. Thus you cannot specify multiple variable values if any of they start with a "-", e.g. a negative numeric value. It is OK if the first value1 starts with a "-", since it is automatically skipped.

2.8 LAMMPS screen output

As LAMMPS reads an input script, it prints information to both the screen and a log file about significant actions it takes to setup a simulation. When the simulation is ready to begin, LAMMPS performs various initializations and prints the amount of memory (in MBytes per processor) that the simulation requires. It also prints details of the initial thermodynamic state of the system. During the run itself, thermodynamic information is printed periodically, every few timesteps. When the run concludes, LAMMPS prints the final thermodynamic state and a total run time for the simulation. It then appends statistics about the CPU time and storage requirements for the simulation. An example set of statistics is shown here:

Loop time of 49.002 on 2 procs for 2004 atoms 
Pair   time (%) = 35.0495 (71.5267)
Bond   time (%) = 0.092046 (0.187841)
Kspce  time (%) = 6.42073 (13.103)
Neigh  time (%) = 2.73485 (5.5811)
Comm   time (%) = 1.50291 (3.06703)
Outpt  time (%) = 0.013799 (0.0281601)
Other  time (%) = 2.13669 (4.36041) 
Nlocal:    1002 ave, 1015 max, 989 min
Histogram: 1 0 0 0 0 0 0 0 0 1 
Nghost:    8720 ave, 8724 max, 8716 min 
Histogram: 1 0 0 0 0 0 0 0 0 1
Neighs:    354141 ave, 361422 max, 346860 min 
Histogram: 1 0 0 0 0 0 0 0 0 1 
Total # of neighbors = 708282
Ave neighs/atom = 353.434
Ave special neighs/atom = 2.34032
Number of reneighborings = 42
Dangerous reneighborings = 2 

The first section gives the breakdown of the CPU run time (in seconds) into major categories. The second section lists the number of owned atoms (Nlocal), ghost atoms (Nghost), and pair-wise neighbors stored per processor. The max and min values give the spread of these values across processors with a 10-bin histogram showing the distribution. The total number of histogram counts is equal to the number of processors.

The last section gives aggregate statistics for pair-wise neighbors and special neighbors that LAMMPS keeps track of (see the special_bonds command). The number of times neighbor lists were rebuilt during the run is given as well as the number of potentially "dangerous" rebuilds. If atom movement triggered neighbor list rebuilding (see the neigh_modify command), then dangerous reneighborings are those that were triggered on the first timestep atom movement was checked for. If this count is non-zero you may wish to reduce the delay factor to insure no force interactions are missed by atoms moving beyond the neighbor skin distance before a rebuild takes place.

If an energy minimization was performed via the minimize command, additional information is printed, e.g.

Minimization stats:
  E initial, next-to-last, final = -0.895962 -2.94193 -2.94342
  Gradient 2-norm init/final= 1920.78 20.9992
  Gradient inf-norm init/final= 304.283 9.61216
  Iterations = 36
  Force evaluations = 177 

The first line lists the initial and final energy, as well as the energy on the next-to-last iteration. The next 2 lines give a measure of the gradient of the energy (force on all atoms). The 2-norm is the "length" of this force vector; the inf-norm is the largest component. The last 2 lines are statistics on how many iterations and force-evaluations the minimizer required. Multiple force evaluations are typically done at each iteration to perform a 1d line minimization in the search direction.

If a kspace_style long-range Coulombics solve was performed during the run (PPPM, Ewald), then additional information is printed, e.g.

FFT time (% of Kspce) = 0.200313 (8.34477)
FFT Gflps 3d 1d-only = 2.31074 9.19989 

The first line gives the time spent doing 3d FFTs (4 per timestep) and the fraction it represents of the total KSpace time (listed above). Each 3d FFT requires computation (3 sets of 1d FFTs) and communication (transposes). The total flops performed is 5Nlog_2(N), where N is the number of points in the 3d grid. The FFTs are timed with and without the communication and a Gflop rate is computed. The 3d rate is with communication; the 1d rate is without (just the 1d FFTs). Thus you can estimate what fraction of your FFT time was spent in communication, roughly 75% in the example above.

2.9 Tips for users of previous LAMMPS versions

The current C++ began with a complete rewrite of LAMMPS 2001, which was written in F90. Features of earlier versions of LAMMPS are listed in Section_history. The F90 and F77 versions (2001 and 99) are also freely distributed as open-source codes; check the LAMMPS WWW Site for distribution information if you prefer those versions. The 99 and 2001 versions are no longer under active development; they do not have all the features of C++ LAMMPS.

If you are a previous user of LAMMPS 2001, these are the most significant changes you will notice in C++ LAMMPS:

(1) The names and arguments of many input script commands have changed. All commands are now a single word (e.g. read_data instead of read data).

(2) All the functionality of LAMMPS 2001 is included in C++ LAMMPS, but you may need to specify the relevant commands in different ways.

(3) The format of the data file can be streamlined for some problems. See the read_data command for details. The data file section "Nonbond Coeff" has been renamed to "Pair Coeff" in C++ LAMMPS.

(4) Binary restart files written by LAMMPS 2001 cannot be read by C++ LAMMPS with a read_restart command. This is because they were output by F90 which writes in a different binary format than C or C++ writes or reads. Use the restart2data tool provided with LAMMPS 2001 to convert the 2001 restart file to a text data file. Then edit the data file as necessary before using the C++ LAMMPS read_data command to read it in.

(5) There are numerous small numerical changes in C++ LAMMPS that mean you will not get identical answers when comparing to a 2001 run. However, your initial thermodynamic energy and MD trajectory should be close if you have setup the problem for both codes the same.